Ok cats, the rig is (hopefully?) complete and is now ready to start animating with. However because there will invariably be problems withe the weights that will need to be adjusted, we are going to use a system of referencing the rig within the animation scenes so that I can continue working on it - and then my changes will be updated into the animation. To do this is very simple.
- Open the scene into which you want to animate, complete with all the files you are going to need except the rig.
- Click File > Create Reference
Select the rig file and reference it into the scene.
- Do your business.
When an updated rig is available you can update the rig you have been working on by clicking
- File > Reference Editor
Select the object you want to update, click the "reference" menu at the top and then click Replace Reference.
BOOM. You win. The rig should be updated and your animation should remain unchanged - though I recommend before/after saving to make sure.
Coolio.
XX
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